M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Steelform Sliver | 2W | Creature — Sliver | Sliver creatures you control get +0/+1. 2/2 |
Sunbringer's Touch | 2GG | Sorcery | Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.) |
Avenger of Zendikar | 5GG | Creature — Elemental | When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. 5/5 |
Blizzard Brawl | G | Snow Sorcery | Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
A-Harald Unites the Elves | 2BG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
Starfield Mystic | 1W | Creature — Human Cleric | Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic. 2/2 |
Tenth District Legionnaire | RW | Creature — Human Soldier | Haste Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1. 2/2 |
Funeral Rites | 2B | Sorcery | You draw two cards, lose 2 life, then mill two cards. |
Corrosive Mentor | 2B | Creature — Elemental Rogue | Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3 |
Thistledown Liege | 1W/UW/UW/U | Creature — Kithkin Knight | Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3 |