M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gempalm Strider | 1G | Creature — Elf | Cycling {2}{G}{G} ({2}{G}{G}, Discard this card: Draw a card.) When you cycle Gempalm Strider, Elf creatures get +2/+2 until end of turn. 2/2 |
| Aegis of the Heavens | 1W | Instant | Target creature gets +1/+7 until end of turn. |
| Antagonize | 1R | Instant | Target creature gets +4/+3 until end of turn. |
| Brute Force | R | Instant | Target creature gets +3/+3 until end of turn. |
| Bull Rush | R | Instant | Target creature gets +2/+0 until end of turn. |
| Captive Flame | 2R | Enchantment | {R}: Target creature gets +1/+0 until end of turn. |
| Dark Remedy | 1B | Instant | Target creature gets +1/+3 until end of turn. |
| Feral Roar | 1G | Sorcery | Target creature gets +4/+4 until end of turn. |
| Fists of the Anvil | 1R | Instant | Target creature gets +4/+0 until end of turn. |
| Shield's Might | 1G | Instant — Adventure | Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |