Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Strata Scythe

3 · Artifact — Equipment

Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Goblin Matron 2RCreature — Goblin When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle. 1/1
Cemetery Gatekeeper 1RCreature — Vampire First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1
Enduring Ideal 5WWSorcery Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Gaea's Might GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Might of Alara GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Power Armor 4Artifact Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Spoils of Victory 2GSorcery Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Profane Procession 1WBLegendary Enchantment {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.
Growth-Chamber Guardian 1GCreature — Elf Crab Warrior {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. 2/2
Heartless Conscription 6BBSorcery Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
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