Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stormfist Crusader

BR · Creature — Human Knight

Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2

Similar cards

Color identity:
NameManaTypeText
Imoen, Mystic Trickster 2ULegendary Creature — Human Rogue Wizard Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon. Choose a Background (You can have a Background as a second commander.) 2/3
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Council of Advisors 2UCreature — Human Advisor When Council of Advisors enters the battlefield, draw a card. 1/1
Mastermind Plum 2BLegendary Creature — Human Wizard Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2
Plagiarize 3UInstant Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
Tainted Remedy 2BEnchantment If an opponent would gain life, that player loses that much life instead.
Twilight Prophet 2BBCreature — Vampire Cleric Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
Chalice of Life 3Artifact {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Sol'Kanar the Tainted 2UBRLegendary Creature — Elemental Demon At the beginning of your end step, choose one that hasn't been chosen — • Draw a card. • Each opponent loses 2 life and you gain 2 life. • Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. • Exile Sol'Kanar, then return it to the battlefield under an opponent's control. 5/5
Plague Belcher 2BCreature — Zombie Beast Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. 5/4
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