M:tG card similarity search
2R · Creature — Human Shaman
Haste {1}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Goblin Cruciverbalist | 2R | Creature — Goblin Wizard Guest | Haste When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word. 1/4 |
| Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |
| Sister Repentia | 3WB | Creature — Human Warrior | Martyrdom — When Sister Repentia dies, you gain 2 life and draw two cards. Miracle {W}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) 5/1 |
| Mage il-Vec | 2R | Creature — Human Wizard | {T}, Discard a card at random: Mage il-Vec deals 1 damage to any target. 2/2 |
| Recruiter of the Guard | 2W | Creature — Human Soldier | When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. 1/1 |
| Talion, the Kindly Lord | 2UB | Legendary Creature — Faerie Noble | Flying As Talion, the Kindly Lord enters the battlefield, choose a number between 1 and 10. Whenever an opponent casts a spell with mana value, power, or toughness equal to the chosen number, that player loses 2 life and you draw a card. 3/4 |
| Swordsworn Cavalier | 1W | Creature — Human Knight | Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn. 3/1 |
| Ancestor's Chosen | 5WW | Creature — Human Cleric | First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4 |
| Hardy Veteran | 1G | Creature — Human Warrior | As long as it's your turn, Hardy Veteran gets +0/+2. 2/2 |
| Imperial Lancer | W | Creature — Human Knight | Imperial Lancer has double strike as long as you control a Dinosaur. 1/1 |