M:tG card similarity search
· Creature — Werewolf
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Blex, Vexing Pest | 2G | Legendary Creature — Pest | Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pest dies, you gain 4 life. 3/2 |
| Glissa, Herald of Predation | 3BG | Legendary Creature — Phyrexian Zombie Elf | At the beginning of combat on your turn, choose one — • Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Transform all Incubator tokens you control. • Phyrexians you control gain first strike and deathtouch until end of turn. 3/5 |
| Belligerent Brontodon | 5GW | Creature — Dinosaur | Each creature you control assigns combat damage equal to its toughness rather than its power. 4/6 |
| Force of Virtue | 2WW | Enchantment | If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1. |
| Mayhem Patrol | 1R | Creature — Devil Warrior | Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2 |
| Jeskai Charm | URW | Instant | Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn. |
| Cyclonus, Cybertronian Fighter | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5 | |
| Electrostatic Pummeler | 3 | Artifact Creature — Construct | When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Electrostatic Pummeler gets +X/+X until end of turn, where X is its power. 1/1 |
| Reckless Pangolin | 2G | Creature — Pangolin | Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. 2/2 |
| Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |