M:tG card similarity search
· Creature — Werewolf
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Echo Chamber | 4 | Artifact | {4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery. |
| Honeymoon Hearse | 2R | Artifact — Vehicle | Trample Tap two untapped creatures you control: Honeymoon Hearse becomes an artifact creature until end of turn. 5/5 |
| Quillspike | 2B/G | Creature — Beast | {B/G}, Remove a -1/-1 counter from a creature you control: Quillspike gets +3/+3 until end of turn. 1/1 |
| Kjeldoran Knight | WW | Creature — Human Knight | Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {1}{W}: Kjeldoran Knight gets +1/+0 until end of turn. {W}{W}: Kjeldoran Knight gets +0/+2 until end of turn. 1/1 |
| Okina, Temple to the Grandfathers | Legendary Land | {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn. | |
| Nantuko Shade | BB | Creature — Insect Shade | {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1 |
| Perilous Shadow | 2BB | Creature — Insect Shade | {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4 |
| Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |
| Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
| Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |