M:tG card similarity search
2UR · Legendary Enchantment
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ganax, Astral Hunter | 4R | Legendary Creature — Dragon | Flying Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.) 3/4 |
| Leinore, Autumn Sovereign | 2GW | Legendary Creature — Human Noble | Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. 0/4 |
| Voracious Cobra | 2RG | Creature — Snake | First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. 2/2 |
| Howlpack Alpha | Creature — Werewolf | Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. 3/3 | |
| The Dalek Emperor | 5BR | Legendary Artifact Creature — Dalek | Affinity for Daleks (This spell costs {1} less to cast for each Dalek you control.) Other Daleks you control have haste. At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace. 6/6 |
| Rionya, Fire Dancer | 3RR | Legendary Creature — Human Wizard | At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step. 3/4 |
| Twinblade Assassins | 3BG | Creature — Elf Assassin | At the beginning of your end step, if a creature died this turn, draw a card. 5/4 |
| Lulu, Loyal Hollyphant | 3W | Legendary Creature — Elephant Angel | Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.) 3/2 |
| Forgeborn Phoenix | 1RR | Artifact Creature — Equipment Phoenix | Flying Equipped creature has flying. Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped." Reconfigure {R} 2/2 |
| Coalhauler Swine | 4RR | Creature — Boar Beast | Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4 |