Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storm of Forms

3U · Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies. Return target nonland permanent to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Whisper, Blood Liturgist 3BLegendary Creature — Human Cleric {T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield. 2/2
A-Elderfang Ritualist 1BCreature — Elf Cleric When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 3/1
Kardur's Vicious Return 2BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Infernal Pet 2BCreature — Imp Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2
Helvault 3Legendary Artifact {1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Citanul Druid 1GCreature — Human Druid Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. 1/1
Macabre Waltz 1BSorcery Return up to two target creature cards from your graveyard to your hand, then discard a card.
Rewind 2UUInstant Counter target spell. Untap up to four lands.
Feather, the Redeemed RWWLegendary Creature — Angel Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. 3/4
Moor Fiend 3BCreature — Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Page 468