Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Storm's Wrath

2RR · Sorcery

Storm's Wrath deals 4 damage to each creature and each planeswalker.

Similar cards

Color identity:
NameManaTypeText
Voyage's End 1UInstant Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Crack in Time 3WEnchantment Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.
Kamahl's Will 3GInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Gate Smasher 3Artifact — Equipment Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Sea of Sand Plane — Rabiah Players reveal each card they draw. Whenever a player draws a land card, that player gains 3 life. Whenever a player draws a nonland card, that player loses 3 life. Whenever chaos ensues, put target permanent on top of its owner's library.
Two-Headed Sliver 1RCreature — Sliver All Sliver creatures have menace. (They can't be blocked except by two or more creatures.) 1/1
Armored Kincaller 2GCreature — Dinosaur When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life. 3/3
Cavalier of Night 2BBBCreature — Elemental Knight Lifelink When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls. When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield. 4/5
Goldnight Redeemer 4WWCreature — Angel Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4
Page 546