M:tG card similarity search
2 · Artifact Creature — Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Temple of Silence | Land | Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. | |
Temple of Triumph | Land | Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. | |
Gods' Hall Guardian | 5W | Creature — Cat | Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6 |
Riptide Chronologist | 3UU | Creature — Human Wizard | {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. 1/3 |
Runadi, Behemoth Caller | 2G | Legendary Creature — Cat Shaman | Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4. Creatures you control with three or more +1/+1 counters on them have haste. {T}: Add {G}. 1/3 |
Mischievous Pup | 2W | Creature — Dog | Flash When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. 3/1 |
Shatterskull Minotaur | 4RR | Creature — Minotaur Warrior | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste 5/4 |
Dwarven Forge-Chanter | 1R | Creature — Dwarf Wizard | Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3 |
Skarrg, the Rage Pits | Land | {T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | |
Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. |