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17 May 2024: Card library updated.

Stonehoof Chieftain

7G · Creature — Centaur Warrior

Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8

Similar cards

Color identity:
NameManaTypeText
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Expanded Anatomy 3Sorcery — Lesson Put two +1/+1 counters on target creature. It gains vigilance until end of turn.
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Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Fate Transfer 1U/BInstant Move all counters from target creature onto another target creature.
Mabel, Heir to Cragflame 1RWLegendary Creature — Mouse Soldier Other Mice you control get +1/+1. When Mabel, Heir to Cragflame enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip {2}. 3/3
In Oketra's Name 1WInstant Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
Candlegrove Witch 1WCreature — Human Warlock Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn. 2/2
Norwood Warrior 2GCreature — Elf Warrior Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
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