M:tG card similarity search
5R · Instant — Trap
This spell costs {1} less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
| Name | Mana | Type | Text |
|---|---|---|---|
| Forceful Cultivator | 2GG | Creature — Snake Shaman | This spell costs {2} less to cast if there are no land cards in your hand. When Forceful Cultivator enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 2/3 |
| Illustrious Historian | 1R | Creature — Human Shaman | {5}, Exile Illustrious Historian from your graveyard: Create a tapped 3/2 red and white Spirit creature token. 2/1 |
| Legion Warboss | 2R | Creature — Goblin Soldier | Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. 2/2 |
| Symbiotic Wurm | 5GGG | Creature — Wurm | When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens. 7/7 |
| Goldmeadow | Plane — Lorwyn | Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever chaos ensues, create a 0/1 white Goat creature token. | |
| Soul Search | WB | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying. |
| Rider in Need | 2W | Sorcery — Adventure | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.) |
| Ardenvale Fealty | 1W | Instant — Adventure | Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.) |
| Gelatinous Genesis | XXG | Sorcery | Create X X/X green Ooze creature tokens. |
| Louvaq, the Aberrant | 2GU | Legendary Creature — Mutant | Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.) At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls. 3/4 |