Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stomp

1R · Instant — Adventure

Damage can't be prevented this turn. Stomp deals 2 damage to any target.

Similar cards

Color identity:
NameManaTypeText
Hunted Phantasm 1UUCreature — Spirit Hunted Phantasm can't be blocked. When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens. 4/6
Vhal, Candlekeep Researcher 3ULegendary Creature — Human Wizard Vigilance {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.) 2/3
Phantom Wurm 4GGCreature — Wurm Spirit Phantom Wurm enters the battlefield with four +1/+1 counters on it. If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm. 2/0
Kediss, Emberclaw Familiar 1RLegendary Creature — Elemental Lizard Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.) 1/1
Benalish Missionary WCreature — Human Cleric {1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn. 1/1
Outflank WInstant Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Fog of War 2GInstant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Tilonalli's Crown 1REnchantment — Aura Enchant creature When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample.
Sarkhan's Scorn 2RInstant Sarkhan's Scorn deals damage equal to the number of turns you have begun to target creature or planeswalker.
Chaos Charm RInstant Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn.
Page 291