M:tG card similarity search
1R · Instant — Adventure
Damage can't be prevented this turn. Stomp deals 2 damage to any target.
| Name | Mana | Type | Text |
|---|---|---|---|
| Jeskai Charm | URW | Instant | Choose one — • Put target creature on top of its owner's library. • Jeskai Charm deals 4 damage to target opponent or planeswalker. • Creatures you control get +1/+1 and gain lifelink until end of turn. |
| Rumbling Aftershocks | 4R | Enchantment | Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked. |
| Bronze Horse | 7 | Artifact Creature — Horse | Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 4/4 |
| Energy Field | 1U | Enchantment | Prevent all damage that would be dealt to you by sources you don't control. When a card is put into your graveyard from anywhere, sacrifice Energy Field. |
| Avatar of Woe | 6BB | Creature — Avatar | If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated. 6/5 |
| Kuro's Taken | 1B | Creature — Rat Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate Kuro's Taken. 1/1 |
| Brotherhood's End | 1RR | Sorcery | Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less. |
| Glinting Creeper | 4G | Creature — Plant | Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it. Glinting Creeper can't be blocked by creatures with power 2 or less. 0/0 |
| Deftblade Elite | W | Creature — Human Soldier | Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. 1/1 |
| Prison Term | 1WW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |