M:tG card similarity search
2UU · Creature — Sphinx
Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. 5/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Repeated Reverberation | 2RR | Instant | When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies. |
| King Cheetah | 3G | Creature — Cat | Flash 3/2 |
| Pouncing Cheetah | 2G | Creature — Cat | Flash 3/2 |
| Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
| Xerex Strobe-Knight | 2U | Creature — Human Knight | Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn. 2/2 |
| Skyrider Patrol | 2GU | Creature — Elf Scout | Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3 |
| Archfiend of the Dross | 2BB | Creature — Phyrexian Demon | Flying Archfiend of the Dross enters the battlefield with four oil counters on it. At the beginning of your upkeep, remove an oil counter from Archfiend of the Dross. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life. 6/6 |
| Verazol, the Split Current | XGU | Legendary Creature — Serpent | Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) 0/0 |
| Kinjalli's Caller | W | Creature — Human Cleric | Dinosaur spells you cast cost {1} less to cast. 0/3 |
| Scorching Winds | R | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Scorching Winds deals 1 damage to each attacking creature. |