M:tG card similarity search
2W · Creature — Dwarf Knight
When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Nightdrinker Moroii | 3B | Creature — Vampire | Flying When Nightdrinker Moroii enters the battlefield, you lose 3 life. Disguise {B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/2 |
| Arashin Cleric | 1W | Creature — Human Cleric | When Arashin Cleric enters the battlefield, you gain 3 life. 1/3 |
| Cathedral Sanctifier | W | Creature — Human Cleric | When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1 |
| Temple Acolyte | 1W | Creature — Human Cleric | When Temple Acolyte enters the battlefield, you gain 3 life. 1/3 |
| Teroh's Faithful | 3W | Creature — Human Cleric | When Teroh's Faithful enters the battlefield, you gain 4 life. 1/4 |
| Tireless Missionaries | 4W | Creature — Human Cleric | When Tireless Missionaries enters the battlefield, you gain 3 life. 2/3 |
| Once and Future | 3G | Instant | Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future. Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future. |
| Garna, Bloodfist of Keld | 1BRR | Legendary Creature — Human Berserker | Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. 4/3 |
| Eldrazi Mimic | 2 | Creature — Eldrazi | Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn. 2/1 |
| Act of Authority | 1WW | Enchantment | When Act of Authority enters the battlefield, you may exile target artifact or enchantment. At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of Act of Authority. |