M:tG card similarity search
1U · Creature — Licid
{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. 1/1
Name | Mana | Type | Text |
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Raking Canopy | 1GG | Enchantment | Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it. |
Redtooth Vanguard | 1G | Creature — Elf Warrior | Trample Whenever an enchantment enters the battlefield under your control, you may pay {2}. If you do, return Redtooth Vanguard from your graveyard to your hand. 3/1 |
Lys Alana Bowmaster | 2G | Creature — Elf Archer | Reach Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying. 2/2 |
Raka Sanctuary | 2R | Enchantment | At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead. |
Wind Zendikon | U | Enchantment — Aura | Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand. |
Spiritmonger | 3BG | Creature — Beast | Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. {B}: Regenerate Spiritmonger. {G}: Spiritmonger becomes the color of your choice until end of turn. 6/6 |
Fire Ants | 2R | Creature — Insect | {T}: Fire Ants deals 1 damage to each other creature without flying. 2/1 |
Awaken the Ancient | 1RRR | Enchantment — Aura | Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land. |
Cartouche of Zeal | R | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Zeal enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |
Hammerhand | R | Enchantment — Aura | Enchant creature When Hammerhand enters the battlefield, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. |