M:tG card similarity search
4RR · Legendary Creature — Dragon Bureaucrat
Flying Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. {W}: Delete the first letter of target permanent or player's name until end of turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Impatience | 2R | Enchantment | At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player. |
| Voltage Surge | R | Instant | As an additional cost to cast this spell, you may sacrifice an artifact. Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead. |
| Ugin's Labyrinth | Land | Imprint — When Ugin's Labyrinth enters the battlefield, you may exile a colorless card with mana value 7 or greater from your hand. {T}: Add {C}. If a card is exiled with Ugin's Labyrinth, add {C}{C} instead. {T}: Return the exiled card to its owner's hand. | |
| Improvised Weaponry | 2R | Sorcery | Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Shoreline Scout | U | Creature — Merfolk Scout | When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1 |
| Rise of Extus | 4W/BW/B | Sorcery | Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Ankle Shanker | 2RWB | Creature — Goblin Berserker | Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. 2/2 |
| Cho-Arrim Bruiser | 5W | Creature — Ogre Rebel | Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4 |
| Council's Judgment | 1WW | Sorcery | Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. |
| Bifurcate | 3G | Sorcery | Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle. |