Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stet, Draconic Proofreader

4RR · Legendary Creature — Dragon Bureaucrat

Flying Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card. {W}: Delete the first letter of target permanent or player's name until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Screaming Phantom 2BCreature — Spirit Flying Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.) 2/2
Zzzyxas's Abyss 1BBEnchantment At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Make Mischief 2RSorcery Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."
Duergar Assailant R/WCreature — Dwarf Soldier Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature. 1/1
Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Serpent's Soul-Jar 2BArtifact Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar.
Searing Barrage 4RInstant Searing Barrage deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
Bellowsbreath Ogre 2RArtifact Creature — Ogre Shaman Starting intensity 1 Whenever Bellowsbreath Ogre attacks, it deals damage equal to its intensity to any target. Then Bellowsbreath Ogre intensifies by 1. 3/3
Soldier Replica 3Artifact Creature — Soldier {1}{W}, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature. 1/3
Hanweir Battlements Land {T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Page 112