M:tG card similarity search
4GW · Creature — Elf Knight
First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Skyhunter Patrol | 2WW | Creature — Cat Knight | Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.) 2/3 |
| How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
| Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
| Bounce Chamber | Artifact — Attraction | Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.) | |
| Shimmering Barrier | 1W | Creature — Wall | Defender (This creature can't attack.) First strike Cycling {2} ({2}, Discard this card: Draw a card.) 1/3 |
| Ogre Savant | 4R | Creature — Ogre Wizard | When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2 |
| Odric, Lunarch Marshal | 3W | Legendary Creature — Human Soldier | At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3 |
| Haunted Guardian | 2 | Artifact Creature — Construct | Defender, first strike 2/1 |
| Two-Headed Cerberus | 1RR | Creature — Dog | Double strike (This creature deals both first-strike and regular combat damage.) 1/2 |
| Wall of Razors | 1R | Creature — Wall | Defender (This creature can't attack.) First strike 4/1 |