M:tG card similarity search
6 · Artifact Creature — Dragon
Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Glint-Eye Nephilim | UBRG | Creature — Nephilim | Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards. {1}, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn. 2/2 |
Traverse Eternity | 2UU | Sorcery | Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) |
Rally the Peasants | 2W | Instant | Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Spellbound Dragon | 3UR | Creature — Dragon | Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's mana value. 3/5 |
Dragon Whisperer | RR | Creature — Human Shaman | {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2 |
Fatal Push | B | Instant | Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
Rush of Knowledge | 4U | Sorcery | Draw cards equal to the highest mana value among permanents you control. |
Engineered Explosives | X | Artifact | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. |
Sisay, Weatherlight Captain | 2W | Legendary Creature — Human Soldier | Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. 2/2 |
Evershrike | 3W/BW/B | Creature — Elemental Spirit | Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2 |