Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Steal Artifact

2UU · Enchantment — Aura

Enchant artifact You control enchanted artifact.

Similar cards

Color identity:
NameManaTypeText
Patrician's Scorn 3WInstant If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments.
Primal Rage 1GEnchantment Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Oak Street Innkeeper 2GCreature — Elf As long as it's not your turn, tapped creatures you control have hexproof. 1/2
Stalwart Pathlighter 2WCreature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. 3/1
Wyll of the Blade Pact 3RRRLegendary Creature — Human Warlock When this creature specializes, you may sacrifice another creature or an artifact. If you do, untap Wyll of the Blade Pact. After this main phase, there is an additional combat phase followed by an additional main phase. 5/5
Saryth, the Viper's Fang 2GGLegendary Creature — Human Warlock Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control. 3/4
Loyal Guardian 4GCreature — Rhino Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control. 4/4
Reaper King 2/W2/U2/B2/R2/GLegendary Artifact Creature — Scarecrow ({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. 6/6
Cavalry Master 2WWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
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