Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Starlit Angel

3WW · Creature — Angel

Flying 3/4

Similar cards

Color identity:
NameManaTypeText
Millicent, Restless Revenant 5WULegendary Creature — Spirit Soldier This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. 4/4
Slayer's Plate 3Artifact — Equipment Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Kraul Harpooner 1GCreature — Insect Warrior Reach Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature. 3/2
Talion's Throneguard 2UUCreature — Faerie Wizard Flash Bargain Flying When Talion's Throneguard enters the battlefield, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast." 2/1
Infesting Radroach 2BCreature — Insect Mutant Flying Infesting Radroach can't block. Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters. Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand. 2/2
Wayward Angel 4WWCreature — Angel Horror Flying, vigilance Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." 4/4
The Broken Sky Enchantment Creature tokens you control get +1/+0 and have lifelink. At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.
Prognostic Sphinx 3UUCreature — Sphinx Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5
Fluttershy 1GWLegendary Creature — Pegasus Defender, flying {1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.) 0/4
Battleground Geist 4UCreature — Spirit Flying Other Spirit creatures you control get +1/+0. 3/3
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