Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Star Whale

6UU · Creature — Alien Whale

Flying, vigilance Other creatures you control have ward {2}. Suspend 6—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8

Similar cards

Color identity:
NameManaTypeText
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Mosswort Bridge Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Worship 3WEnchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Thornwatch Scarecrow 6Artifact Creature — Scarecrow Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) Thornwatch Scarecrow has vigilance as long as you control a white creature. 4/4
Tyrranax Rex 4GGGCreature — Phyrexian Dinosaur This spell can't be countered. Trample, ward {4}, haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.) 8/8
Spawnbroker 2UCreature — Human Wizard When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls. 1/1
Springjack Shepherd 3WCreature — Kithkin Wizard Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control. 1/2
Sunweb 3WCreature — Wall Defender (This creature can't attack.) Flying Sunweb can't block creatures with power 2 or less. 5/6
Engineered Might 3GWSorcery Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.
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