Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Standardize

UU · Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

Similar cards

Color identity:
NameManaTypeText
Volrath, the Shapestealer 2BGULegendary Creature — Phyrexian Shapeshifter At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature. {1}: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability. 7/5
Snarling Undorak 2GGCreature — Beast {2}{G}: Target Beast creature gets +1/+1 until end of turn. Morph {1}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Karlach, Fury of Avernus 4RLegendary Creature — Tiefling Barbarian Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.) 5/4
Cephalid Snitch 1UCreature — Cephalid Wizard Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1
Angel of Eternal Dawn 2WCreature — Angel Flying When Angel of Eternal Dawn enters the battlefield, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun. 2/4
Knight of Stromgald BBCreature — Human Knight Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. 2/1
Deepwood Tantiv 4GCreature — Beast Whenever Deepwood Tantiv becomes blocked, you gain 2 life. 2/4
Niambi, Beloved Protector WULegendary Creature — Human Cleric Flash When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn." 2/2
Crystalline Resonance 2UEnchantment Whenever you cycle a card, you may have Crystalline Resonance become a copy of another target permanent until your next turn, except it has this ability.
Compelled Duel 1GSorcery Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
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