Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stampeding Serow

2GG · Creature — Antelope Beast

Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4

Similar cards

Color identity:
NameManaTypeText
Delaying Shield 3WEnchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Journey to Nowhere 1WEnchantment When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Lagomos, Hand of Hatred 1BRLegendary Creature — Human Shaman At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn. 1/3
Gruul Spellbreaker 1RGCreature — Ogre Warrior Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3
Vivien of the Arkbow 4GGLegendary Planeswalker — Vivien [+2]: Put two +1/+1 counters on up to one target creature. [−3]: Target creature you control deals damage equal to its power to target creature you don't control. [−9]: Creatures you control get +4/+4 and gain trample until end of turn. Loyalty 5
Enervate 1UInstant Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.
Faultgrinder 6RCreature — Elemental Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Updraft 1UInstant Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
Cold Storage 4Artifact {3}: Exile target creature you control. Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
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