Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stampeding Serow

2GG · Creature — Antelope Beast

Trample At the beginning of your upkeep, return a green creature you control to its owner's hand. 5/4

Similar cards

Color identity:
NameManaTypeText
Dawnbreak Reclaimer 4WWCreature — Angel Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control. 5/5
Sandwurm Convergence 6GGEnchantment Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
Crystal Chimes 3Artifact {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
Fortuitous Find 2BSorcery Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.
Remember the Fallen 2WSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target artifact card from your graveyard to your hand.
Grim Discovery 1BSorcery Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand.
Dominaria's Judgment 2WInstant Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.
Infinite Hourglass 4Artifact At the beginning of your upkeep, put a time counter on Infinite Hourglass. All creatures get +1/+0 for each time counter on Infinite Hourglass. {3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
Run Amok 1RInstant Target attacking creature gets +3/+3 and gains trample until end of turn.
Skyshroud Ambush 1GInstant Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
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