M:tG card similarity search
G · Creature — Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Sickleslicer | 3 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4} |
| Gruul Spellbreaker | 1RG | Creature — Ogre Warrior | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof. 3/3 |
| Witch's Mark | 1R | Sorcery | You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
| Hostile Investigator | 3B | Creature — Ogre Rogue Detective | When Hostile Investigator enters the battlefield, target opponent discards a card. Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/3 |
| Seething Pathblazer | 2R | Creature — Elemental Warrior | Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. 2/2 |
| The Warrior | Hero | {T}: Target creature you control gains haste until end of turn. | |
| Sidewinder Naga | 2G | Creature — Naga Warrior | As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample. 3/2 |
| Hidden Blade | 2 | Artifact — Equipment | Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2} |
| The Weatherseed Treaty | 2G | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Create a 1/1 green Saproling creature token. III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control. |
| Wei Night Raiders | 2BB | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2 |