Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stampede

1GG · Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
Gilded Assault Cart 1RRArtifact — Vehicle Trample Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Sacrifice two Treasures: Return Gilded Assault Cart from your graveyard to your hand. 5/1
Myr Matrix 5Artifact Indestructible (Effects that say "destroy" don't destroy this artifact.) Myr creatures get +1/+1. {5}: Create a 1/1 colorless Myr artifact creature token.
Ring of Evos Isle 2Artifact — Equipment {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ferocification 2REnchantment At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Endless Scream XBEnchantment — Aura Enchant creature Endless Scream enters the battlefield with X scream counters on it. Enchanted creature gets +1/+0 for each scream counter on Endless Scream.
Ray of Enfeeblement BInstant Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Fallaji Vanguard 2RWCreature — Human Soldier First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. 2/3
Prickly Marmoset 2RCreature — Monkey First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3
Scale Deflection 3GInstant — Adventure Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)
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