Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stampede

1GG · Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

Similar cards

Color identity:
NameManaTypeText
The Nipton Lottery 2BRSorcery Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Olog-hai Crusher 3RCreature — Troll Soldier Trample Olog-hai Crusher can't block unless you control a Goblin or Orc. 4/4
Setessan Griffin 4WCreature — Griffin Flying {2}{G}{G}: Setessan Griffin gets +2/+2 until end of turn. Activate only once each turn. 3/2
Mark of Mutiny 2RSorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Ghosts of the Damned 1BBCreature — Spirit {T}: Target creature gets -1/-0 until end of turn. 0/2
Skulduggery BInstant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Silumgar Butcher 4BCreature — Zombie Djinn Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn. 3/3
Kate Stewart 1URWLegendary Creature — Human Scientist Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token. Whenever Kate Stewart attacks, you may pay {8}. If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control. 3/3
Windbrisk Raptor 5WWCreature — Bird Flying Attacking creatures you control have lifelink. 5/7
Oracle en-Vec 1WCreature — Human Wizard {T}: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn. 1/1
Page 315