Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Stalwart Shield-Bearers

1W · Creature — Human Soldier

Defender Other creatures you control with defender get +0/+2. 0/3

Similar cards

Color identity:
NameManaTypeText
Valor Singer 2RCreature — Tiefling Bard Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. 2/3
Rites of Initiation RInstant Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
Ranger's Longbow 1GArtifact — Equipment Equipped creature gets +2/+1 and has reach. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Spidersilk Net 0Artifact — Equipment Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Dagger of the Worthy 2Artifact — Equipment Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Commander Eesha 2WWLegendary Creature — Bird Soldier Flying, protection from creatures 2/4
Civic Guildmage WCreature — Human Wizard {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1
Sunscape Apprentice WCreature — Human Wizard {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1
Gerrard's Irregulars 4RCreature — Human Soldier Trample, haste 4/2
Somberwald Alpha 3GCreature — Wolf Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2
Page 108