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17 May 2024: Card library updated.

Stalking Vampire

· Creature — Vampire

At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire. 5/5

Similar cards

Color identity:
NameManaTypeText
Onyx Talisman 2Artifact Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
Snuff Out 3BInstant If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.
Shrieking Affliction BEnchantment At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
Shadow Kin 3UCreature — Shapeshifter Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability. 2/2
Zzzyxas's Abyss 1BBEnchantment At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Drought 2WWEnchantment At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Inferno Trap 3RInstant — Trap If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature.
Karma 2WWEnchantment At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Lapis Lazuli Talisman 2Artifact Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
Court of Cunning 1UUEnchantment When Court of Cunning enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
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