Card Codex

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17 May 2024: Card library updated.

Stalker Hag

B/GB/GB/G · Creature — Hag

Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.) 3/2

Similar cards

Color identity:
NameManaTypeText
Tragic Fall 1BInstant Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Aether Membrane 1RRCreature — Wall Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5
Tergrid's Lantern 3BLegendary Artifact {T}: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card. {3}{B}: Untap Tergrid's Lantern.
Ill-Gotten Inheritance 3BEnchantment At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
Bloodtallow Candle 1Artifact {6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
Furtive Courier 2UCreature — Merfolk Advisor Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2
Haunting Hymn 4BBInstant Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
No Quarter 3REnchantment Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Segovian Leviathan 4UCreature — Leviathan Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Fractal Harness X2GArtifact — Equipment When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
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