Card Codex

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17 May 2024: Card library updated.

Staff of the Wild Magus

3 · Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Professor of Zoomancy 3GCreature — Bear Druid When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 4/3
Soot Imp 1BBCreature — Imp Flying Whenever a player casts a nonblack spell, that player loses 1 life. 1/2
Grove of the Burnwillows Land {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.
Uro, Titan of Nature's Wrath 1GULegendary Creature — Elder Giant When Uro enters the battlefield, sacrifice it unless it escaped. Whenever Uro enters the battlefield or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escape—{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6
Chorus of the Tides 3UCreature — Siren Flying Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 3/2
Vindictive Vampire 3BCreature — Vampire Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life. 2/3
Vraska's Conquistador 1BCreature — Vampire Soldier Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life. 2/1
Setessan Petitioner 1GGCreature — Human Druid When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 2/2
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Dogged Pursuit 3BEnchantment At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
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