M:tG card similarity search
3 · Artifact
Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Customs Depot | 1U | Enchantment | Whenever you cast a creature spell, you may pay {1}. If you do, draw a card, then discard a card. |
| Trail of Evidence | 2U | Enchantment | Whenever you cast an instant or sorcery spell, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Keeper of the Secret Lair | 1U | Legendary Creature — Merfolk Rogue | Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1 |
| Skybeast Tracker | 3G | Creature — Giant Archer | Reach Whenever you cast a spell with mana value 5 or greater, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/4 |
| Corrupted Crossroads | Land | {T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid. | |
| Guild Summit | 2U | Enchantment | When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. |
| Witch-Maw Nephilim | GWUB | Creature — Nephilim | Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1 |
| Baral, Chief of Compliance | 1U | Legendary Creature — Human Wizard | Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. 1/3 |
| Kodama of the South Tree | 2GG | Legendary Creature — Spirit | Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn. 4/4 |
| Sunscourge Champion | 2W | Creature — Human Wizard | When Sunscourge Champion enters the battlefield, you gain life equal to its power. Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.) 2/3 |