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17 May 2024: Card library updated.

Staff of the Mind Magus

3 · Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Invert the Skies 3G/UInstant Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Agent of Masks 3WBCreature — Human Advisor At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. 2/3
Stern Judge 2WCreature — Human Cleric {T}: Each player loses 1 life for each Swamp they control. 2/2
Glademuse 2GCreature — Beast Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4
Preacher of the Schism 2BCreature — Vampire Cleric Deathtouch Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life. 2/4
Kefnet's Monument 3Legendary Artifact Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
Boltwing Marauder 3BRCreature — Dragon Flying Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. 5/4
Highland Berserker 1RCreature — Human Berserker Ally Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. 2/1
Damping Sphere 2Artifact If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Shoal Kraken 4UCreature — Kraken Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5
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