Card Codex

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17 May 2024: Card library updated.

Staff of the Death Magus

3 · Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Nezumi Ronin 2BCreature — Rat Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 3/1
Inga and Esika 2GULegendary Creature — Human God Creatures you control have vigilance and "{T}: Add one mana of any color. Spend this mana only to cast a creature spell." Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card. 4/4
Tapestry of the Ages 4Artifact {2}, {T}: Draw a card. Activate only if you've cast a noncreature spell this turn.
Riku of Two Reflections 2GURLegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature. 2/2
Giant's Grasp 2UUEnchantment — Aura Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.
Archon of Emeria 2WCreature — Archon Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3
Pet Project Artifact — Contraption Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
Leonin Sanctifier 1WCreature — Cat Cleric Lifelink When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink. 2/1
Hammer of Nazahn 4Legendary Artifact — Equipment Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
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