Card Codex

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17 May 2024: Card library updated.

Staff of the Death Magus

3 · Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Kaervek the Merciless 5BRLegendary Creature — Human Shaman Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. 5/4
Sunblade Samurai 4WEnchantment Creature — Human Samurai Vigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. 4/4
Phelddagrif 1GWULegendary Creature — Phelddagrif {G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. 4/4
Shelob, Child of Ungoliant 4BGLegendary Creature — Spider Demon Deathtouch, ward {2} Other Spiders you control have deathtouch and ward {2}. Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types. 8/8
Quicksmith Spy 3UCreature — Human Artificer When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy. 2/3
Impetuous Lootmonger 1RCreature — Human Rogue First strike When Impetuous Lootmonger enters the battlefield, discard a card, then heist target opponent's library. Whenever you cast a spell you don't own, create a Treasure token. 2/2
Selenia, Dark Angel 3WBLegendary Creature — Phyrexian Angel Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. 3/3
Akoum Battlesinger 1RCreature — Human Berserker Ally Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1
High Seas 2UEnchantment Red creature spells and green creature spells cost {1} more to cast.
Paladin Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
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