Card Codex

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17 May 2024: Card library updated.

Stab Wound

2B · Enchantment — Aura

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Similar cards

Color identity:
NameManaTypeText
Zulaport Duelist UCreature — Human Rogue Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) 1/1
Woeleecher 5WCreature — Elemental {W}, {T}: Remove a -1/-1 counter from target creature. If you do, you gain 2 life. 3/5
Herald of the Pantheon 1GCreature — Centaur Shaman Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life. 2/2
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Nettletooth Djinn 3GCreature — Djinn At the beginning of your upkeep, Nettletooth Djinn deals 1 damage to you. 4/4
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Reign of Terror 3BBSorcery Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way.
Lys Alana Scarblade 2BCreature — Elf Assassin {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. 1/1
Grave Servitude 1BEnchantment — Aura You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black.
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