M:tG card similarity search
4R · Creature — Wolverine Beast
Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Rallying Roar | 2W | Instant | Creatures you control get +1/+1 until end of turn. Untap them. |
| Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
| Wicked Wolf | 2GG | Creature — Wolf | When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. 3/3 |
| Steel Seraph | 6 | Artifact Creature — Angel | Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4 |
| Locthwain Gargoyle | 1 | Artifact Creature — Gargoyle | {4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn. 0/3 |
| You See a Guard Approach | U | Instant | Choose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
| Battered Golem | 3 | Artifact Creature — Golem | Battered Golem doesn't untap during your untap step. Whenever an artifact enters the battlefield, you may untap Battered Golem. 3/2 |
| Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
| Caparocti Sunborn | 2RW | Legendary Creature — Human Soldier | Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 4/4 |
| Blighted Bat | 2B | Creature — Zombie Bat | Flying {1}: Blighted Bat gains haste until end of turn. 2/1 |