M:tG card similarity search
3G · Creature — Troll Mutant
Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it. 0/0
| Name | Mana | Type | Text |
|---|---|---|---|
| Sangrite Surge | 4RG | Sorcery | Target creature gets +3/+3 and gains double strike until end of turn. |
| Uncaged Fury | 2R | Instant | Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) |
| Flay Essence | 1BB | Sorcery | Exile target creature or planeswalker. You gain life equal to the number of counters on it. |
| Nightkin Ambusher | 2UB | Creature — Mutant Warrior | Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4 |
| Fatal Blow | B | Instant | Destroy target creature that was dealt damage this turn. It can't be regenerated. |
| Ajani, Sleeper Agent | 1GG/W/PW | Legendary Planeswalker — Ajani | Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. [−3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. [−6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters." Loyalty 4 |
| Vampire's Bite | B | Instant | Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) |
| Condescend | XU | Instant | Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
| Stymied Hopes | 1U | Instant | Counter target spell unless its controller pays {1}. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Armed | 1R | Sorcery | Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) |