M:tG card similarity search
3G · Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Land Aid '04 | GG | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land. |
| Ooze Flux | 3G | Enchantment | {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way. |
| Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
| Tectonic Hellion | 5RR | Creature — Hellion | Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5 |
| Nature's Will | 2GG | Enchantment | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. |
| Kormus Bell | 4 | Artifact | All Swamps are 1/1 black creatures that are still lands. |
| Mudhole | 2R | Instant | Target player exiles all land cards from their graveyard. |
| Croaking Counterpart | 1GU | Sorcery | Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog. Flashback {3}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Master of the Wild Hunt | 2GG | Creature — Human Shaman | At the beginning of your upkeep, create a 2/2 green Wolf creature token. {T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves. 3/3 |
| Roar of the Crowd | 3R | Sorcery | Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type. |