M:tG card similarity search
U · Enchantment — Aura
Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Hapato's Might | 2B | Instant | Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random. |
Jolrael's Favor | 1G | Enchantment — Aura | Flash Enchant creature {1}{G}: Regenerate enchanted creature. |
Shiv's Embrace | 2RR | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. {R}: Enchanted creature gets +1/+0 until end of turn. |
Cradle of Safety | 1U | Enchantment — Aura | Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
Starlit Mantle | 1U | Enchantment — Aura | Flash Enchant creature you control When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
Elder of Laurels | 2G | Creature — Human Advisor | {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. 2/3 |
Infectious Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-1. When enchanted creature dies, choose a creature at random Infectious Rage can enchant. Return Infectious Rage to the battlefield attached to that creature. |
Agility | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flanking. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
Cavern Lampad | 3B | Enchantment Creature — Nymph | Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Enchanted creature gets +2/+2 and has intimidate. 2/2 |
Cave Sense | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) |