Card Codex

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17 May 2024: Card library updated.

Spoils of the Hunt

2G · Instant

Target creature you control gets +1/+0 until end of turn for each mana from a Treasure that was spent to cast this spell. Then that creature deals damage equal to its power to target creature an opponent controls.

Similar cards

Color identity:
NameManaTypeText
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
Prickly Pair 2RCreature — Plant Mercenary When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/2
Silkguard XGInstant Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Anointed Deacon 4BCreature — Vampire Cleric At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3
Azimaet Drake 2UCreature — Drake Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3
Drake Hatchling 2UCreature — Drake Flying {U}: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn. 1/3
Fire Drake 1RRCreature — Drake Flying {R}: Fire Drake gets +1/+0 until end of turn. Activate only once each turn. 1/2
Spitting Drake 3RCreature — Drake Flying {R}: Spitting Drake gets +1/+0 until end of turn. Activate only once each turn. 2/2
Earth Servant 5RCreature — Elemental Earth Servant gets +0/+1 for each Mountain you control. 4/4
Paragon of Open Graves 3BCreature — Skeleton Warrior Other black creatures you control get +1/+1. {2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/2
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