M:tG card similarity search
2R · Creature — Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Ghost-Lit Raider | 2R | Creature — Spirit | {2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel — {3}{R}, Discard Ghost-Lit Raider: It deals 4 damage to target creature. 2/1 |
| Perilous Myr | 2 | Artifact Creature — Phyrexian Myr | When Perilous Myr dies, it deals 2 damage to any target. 1/1 |
| Knight of the Hokey Pokey | WW | Creature — Knight | First strike {1}{W}, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.) 2/2 |
| Pit Scorpion | 2B | Creature — Scorpion | Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.) 1/1 |
| Kor Chant | 2W | Instant | All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. |
| Kor Dirge | 2B | Instant | All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead. |
| Vial Smasher, Gleeful Grenadier | BR | Legendary Creature — Goblin Mercenary | Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) 3/2 |
| Fire Imp | 2R | Creature — Imp | When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1 |
| Wall of Hope | W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3 |
| Noble Purpose | 3WW | Enchantment | Whenever a creature you control deals combat damage, you gain that much life. |