M:tG card similarity search
2WW · Enchantment
At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Thoughtcutter Agent | UB | Artifact Creature — Human Rogue | {U}{B}, {T}: Target player loses 1 life and reveals their hand. 1/1 |
| Infectious Host | 2B | Creature — Zombie | When Infectious Host dies, target player loses 2 life. 1/1 |
| Stormscape Apprentice | U | Creature — Human Wizard | {W}, {T}: Tap target creature. {B}, {T}: Target player loses 1 life. 1/1 |
| Ring of Kalonia | 2 | Artifact — Equipment | Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Approach of the Second Sun | 6W | Sorcery | If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life. |
| Debtors' Knell | 4W/BW/BW/B | Enchantment | ({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. |
| Virtue of Persistence | 5BB | Enchantment | At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. |
| Hazmat Suit (Used) | 3B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. |
| Archdemon of Greed | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you. 9/9 | |
| Grave Consequences | 1B | Instant | Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card. |