M:tG card similarity search
3W · Instant
Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Dreadhorde Invasion | 1B | Enchantment | At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn. |
| Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |
| Fibrous Entangler | Creature — Eldrazi Werewolf | Vigilance Fibrous Entangler must be blocked if able. Fibrous Entangler can block an additional creature each combat. 4/6 | |
| Ride Down | RW | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
| Ostiary Thrull | 3B | Creature — Thrull | {W}, {T}: Tap target creature. 2/2 |
| Lead Golem | 5 | Artifact Creature — Golem | Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step. 3/5 |
| Nullmage Shepherd | 3G | Creature — Elf Shaman | Tap four untapped creatures you control: Destroy target artifact or enchantment. 2/4 |
| Circle of Protection: Black | 1W | Enchantment | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
| Shrouded Serpent | 4UUU | Creature — Serpent | Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn. 4/4 |
| Kolaghan, the Storm's Fury | 3BR | Legendary Creature — Dragon | Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5 |