Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spinneret Sliver

1G · Creature — Sliver

All Sliver creatures have reach. 2/2

Similar cards

Color identity:
NameManaTypeText
Selective Adaptation 4GGSorcery Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.
Hunted Horror BBCreature — Horror Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. 7/7
Aurification 2WWEnchantment Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.) When Aurification leaves the battlefield, remove all gold counters from all creatures.
Chainer's Edict 1BSorcery Target player sacrifices a creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Bloodthorn Flail BArtifact — Equipment Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.
Guided Strike 1WInstant Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.
Rograkh, Son of Rohgahh 0Legendary Creature — Kobold Warrior First strike, menace, trample Partner (You can have two commanders if both have partner.) 0/1
Kelsien, the Plague RWBLegendary Creature — Human Assassin Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2
Honor of the Pure 1WEnchantment White creatures you control get +1/+1.
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