M:tG card similarity search
2B · Creature — Zombie Beast
Morph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Vampire Charmseeker | 6UB | Creature — Vampire Wizard | Assist (Another player can pay up to {6} of this spell's cost.) Flying When Vampire Charmseeker enters the battlefield, return target instant, sorcery, or creature card from a graveyard to its owner's hand. 3/4 |
| Dark Depths | Legendary Snow Land | Dark Depths enters the battlefield with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. | |
| Surprise Party | 2W | Enchantment | When Surprise Party enters the battlefield, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party. Robots you control get +1/+0 and have vigilance. |
| Arashin War Beast | 5GG | Creature — Beast | Whenever Arashin War Beast deals combat damage to one or more blocking creatures, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 6/6 |
| A-Stitched Assistant | 1U | Creature — Zombie | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1 |
| Massacre Girl | 3BB | Legendary Creature — Human Assassin | Menace When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. 4/4 |
| A-Steadfast Unicorn | W | Creature — Unicorn | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
| Steadfast Unicorn | W | Creature — Unicorn | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
| Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
| Riptide | U | Instant | Tap all blue creatures. |